My Projects
Mods
Cultist Simulator
- The Wheel: A modern time control mod for Cultist Simulator. Adjust the fast-forward speed between 0.2x and 32x, skip forward in time with keybinds, play the game entirely paused with skip-to-event keys, and more.
- Hawthorn: A Shelf mod for Cultist Simulator, aimed at adding compatibility with Shelves and most major content mods. Also includes a set of opinionated vanilla shelves, as well as requests from the community.
- A Tewwibwe Cuwse: A Cultist Simulator mod that runs an uwu text transformer on all in-game text, including mods. Not for the faint of heart.
- Collected Cultist Simulator Mods: A repository containing my smaller, miscellaneous mods for Cultist Simulator
Book of Hours
- The Wheel (BoH Edition): A port of my Cultist Simulator time control mod, The Wheel, to Book of Hours.
- HistoryBuilder: A framework for custom Origin creation in Book of Hours, with minimal modification of vanilla content.
Subnautica
- Databank Completion: A mod for Subnautica Legacy (pre-Living Large) that adds completion percentages to the PDA databank. Rather naïve implementation, more a proof-of-concept than a mod to play with- but it is functional.
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Seabase Teleporter: A WIP mod that will add a new base piece, a teleporter that can be built inside a seabase and will consume power to warp you to any other seabase with a teleporter.
Terraria
- Remove Calamity Summoner Nerf (also on the Steam Workshop): A mod that removes some nerfs the Calamity Mod makes to summoner multiclassing. Probably not great for balance. This mod, despite being simple for users, is somewhat annoying to maintain, as it relies on direct IL code manipulation, which needs to be updated whenever Calamity edits the relavent section of the code.
Web
- NOTWAITB, short for None Of Those Words Are In The Bible. A tool to check how many words in a text snippet are, in fact, in the bible.
Writing
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Social Media: Deadly Weapon or Useful Tool? (pdf): A paper written as part of an English course. It's not quite up to
my usual standards, especially with regard to sources, but the project
requirements (and therefore the parameters I had to work in) were not
built for a proper academic paper. I may revisit it later once I no
longer have a deadline. Note that the film "The Social Dilemma" was
required to be used as a source; were it not for that requirement it
would not be included in favor of a more reputable source. The prompt
for the paper was as follows:
With the personal effects of social media in mind, conduct an argument: is social media a tool to be harnessed, or a weapon to be yielded? In other words, based on your experience, is social media something of good, something of bad, or something of both good and bad? Why?